Dieter Rams' 10 Principles for Good Design were written as a manifesto for physical products — the iconic Braun radios, Vitsoe shelving, and calculator designs that defined industrial design in the second half of the twentieth century. They've since become one of the most cited guidelines in digital product design, partly because Jonathan Ive openly credited them as the starting point for Apple's aesthetic, and partly because they translate remarkably cleanly from hardware to software.
Rams' principles are less about interaction mechanics and more about design judgement: is the product useful, honest, unobtrusive, long-lasting? Is it as little design as possible? Teams use them to step back from the screen and evaluate the product as a whole — the kind of review that catches gratuitous animation, visual noise, or features that exist for the roadmap's sake rather than the user's.
Pair Rams with Nielsen's heuristics when you want both tactical usability feedback and a strategic design critique in the same evaluation.